- Hardware
- Ryzen 9 9950X or equivalent · DDR5 · NVMe
- Protection
- Anti-DDoS included
- Latency
- Measuring…
- Status
- Coming soon
Network-edge filtering plus application-layer protection for every game.
Latency is measured live from your connection to each node. No averages, no marketing numbers.
Network-edge filtering plus application-layer protection for every game.
Network-edge filtering against volumetric and protocol floods.
Network-edge filtering plus application-layer protection for every game.
Virginia is being prepared with L7 filtering for every game. It appears here so you can plan; it does not take orders yet.
Measured live from your browser
Players connect straight to the node's IP and port. No tunnels or relays in the game path.
Every server runs in its own container with its own ports, memory and CPU limits. Neighbors cannot see or slow each other.
Each node sits on a 1 Gbps or faster link with anti-DDoS filtering at the network edge.
The panel, SFTP and backups work from any location. Moving a server between nodes keeps its identity.